Part 45: Episode 3, Day 2, Trial: Hammer, Meet Nail
Part 45: Episode 3, Day 2, Trial: Hammer, Meet NailMusic: Silence

That's odd - it was October 16th last update. For once the trial didn't start the next day I guess. But we just decided to not investigate anything at all for a whole day? I don't get it.

Sound: Gallery
Oh, good, Edgeworth again.

Sound: Gavel
Music: Trial

Well, here we go again.

You don't scare me, we already broke you once, we'll do it again!

That photo is our only tool so if it's a hammer then everything in this trial today better be a nail.





Edgeworth is probably too worried about his perfect record to prosecute this case if he's seen the photo, right? I can't wait to rub it in his face.




Music: Silence

Uh, thanks for the blank stare?


Music: Logic and Trick

Here's the same map we saw earlier.

Where everyone was hanging out before the murder.

Complete with a shot of the scene and the suspicious grate.

Home of the old bag, I mean security lady.

Suspiciously quiet about what she was doing before 1:00 PM.

I don't think we ever really see this gate, but the point is that access to the studios is restricted by the security lady I guess?

In case you forgot what the path to the studios looks like. That second studio is going to come into play somehow, I just know it.

Continuing to ignore Studio Two.

Oddly little information for a crime scene investigation.

I counted four, but go on.

Sure.

Of course.

I was wondering if you were going to bring her up. She's kind of small, maybe she was the one in the costume and that's why the legs were dragging along the ground? (Apparently the costume design, as seen in the prologue, is supposed to have the ends of the legs dragging along the ground, so never mind.)

I guess the security lady doesn't count since she said she wasn't there until the afternoon. Even though we saw her there in the flashback scenes.

We get a nice animation showing the victim's movement to the crime scene.

At this point, no one is getting past the dragon guarding the gate.



That'd probably be a shock, coming into work and seeing that. I think we need to talk to some of this production staff. Who actually found the body?

A hole in the chest, with no blood. A conceit for video game censors/courtesy? Or a clue?

No blood on the spear, either.
Music: Silence



Apparently that information is going to be important. Good thing I have it recorded, no need to see it all again. No, really, selecting "Listen again" literally just replays the entire scene as-is, including prompting again to see it another time. Pass.

quote:
If you insist in seeing the whole scene again, there are a few lines to lead into the replay:
I'm sorry, could you describe that one more time?
I shoulda known it would be you, pal!
Fine. Once more for the mentally-challenged lawyer.
(Yeah, yeah. Live it up while you can, Gumshoe.)
From there we jump right back to looking at the map again.


I think the judge is excited?

Sound: Select Jingle
Oh good, some evidence!






Music: Trial

Yup, there's the old bag. I don't have any follow-ups but our first blow is going to be great!


Music: Silence

Sound: Realization
...


Sound: Light Bulb
Oh, right, she melts for authority figures.


Sound: Shock 2
Well, that was quick. Guess Edgeworth is having bad luck with getting his witnesses to cooperate lately.

Sound: Whack


Sound: Stab
I do enjoy seeing her antics used on someone else.

This update is going to take forever at this rate, can we move this along?

Sound: Light Bulb
So, yes, her name really is Oldbag. And apparently she is not just an old bag, but a "windy" old bag. Touché, game.
Music: Trial

Edgeworth has to eventually interrupt Oldbag's rant by objecting to his own witness. Superb. Speaking of which, I owe you an "Objection!" callout with the soundbite linked, don't I?


Sound: Desk Slam
This trial has gone off the rails already.











Music: Silence

Sound: Testimony 2
Music: Questioning - Moderato








Sound: Whack
Music: Silence

That lousy testimony didn't even give us any cool flashback images.




Sound: Testimony 2
Side note: I honestly thought the Witness Testimony and Cross-Examination were different sound effects. But they're both "Testimony 2". What is the plain "Testimony" sound effect for then?

Music: Questioning - Moderato


As usual, we'll start by pressing on everything.




So any employee could have gotten in? Although, wouldn't there typically be a record of cardkey usage, too?


Sound: Realization

It still makes no narrative sense to repeat the testimony twice, but I do like the transitions from presses to the next line of testimony that we get during crosses.










Edgeworth is so irritated by Oldbag, it's wonderful.





Sound: Desk Slam


Well, that was easy. I'm not sure how it will help us yet, though.


Sound: Whack




Sound: Objection








So many holes in this timeline, but we have so little evidence about it.





Sound: Whack



Sound: Objection

Sound: Super Shock



We've barely started and Oldbag is already all over the place.






He does like to show off his autopsy report.


Sound: Realization







Sound: Whack

Sound: Realization








I don't know if you could get a bigger hint than that.

Sound: Whack

Another sign we've hit the right line on which to present something - pressing takes us back to the same line here. Anyway, once we reach the end of the testimony...




Sound: Whoops

Anyway, no prizes for guessing this one. We only have one hammer and the game was kind enough to spotlight the nail for us.
Music: Silence


Sound: Desk Slam



Music: Objection!


Sound: Light Bulb





Sound: Desk Slam



Sound: Realization
She, uh, took that more calmly than I expected.


Sound: Stab
Edgeworth is less tranquil about it. Did we actually surprise him with the very first objection?


Great recovery.



Sound: Desk Slam

Sound: Drama Pound

Sound: Light Bulb
New face! We've cracked her composure for the first time! I'm not sure where we go from here, though...

Sound: Whack


The name puns are often funny on their own, but the game script itself ragging on them is even better.


Music: Silence

Sound: Realization
Uh-oh, we might be in trouble here.